Dates
September 4 to October 4, 2026
All projects must be submitted by 11:59 PM Pacific Time on October 4, 2026.
Participants may brainstorm ideas, form teams, research problems, and learn tools before the hackathon begins. Substantial development of the submitted project must take place during the official hackathon period. Any pre-existing code, projects, datasets, designs, or other major assets must be clearly disclosed.
Eligibility
This hackathon is open to all high school students ages 13–18. Participants may work individually or in teams of up to 4 people.
Project and Submission Requirements
Projects must connect to the back-to-school theme by addressing a real school-life problem. Projects may be apps, websites, tools, AI projects, physical gadgets, design prototypes, or other technology-based solutions.
AI tools are allowed and encouraged. Teams will not lose points for using AI. However, teams must disclose how they used AI and must be able to explain the final project.
Teams must credit major outside resources used in their projects, including APIs, datasets, open-source code, templates, and AI-generated work where applicable.
Projects must not collect private or sensitive information from real students, teachers, or community members without appropriate permission.
Projects must not promote harm, cheating, harassment, illegal activity, or unsafe behavior.
Judges may ask teams questions about what they built, why they built it, how it works, and what role outside tools or AI played in the project.
Prizes
The CSC Innovation Awards recognize the strongest projects that improve school life through thoughtful, useful, and well-executed technology.
Teams must opt in during submission to be considered for these awards. To be eligible for a CSC Innovation Award or Honorable Mention, teams must opt in and agree to the following:
1. The project must be open source or publicly viewable after submission.
2. The team must provide a public project link, such as a GitHub repository, website, demo, design file, or public project page.
3. The team gives CSC permission to feature and promote the project on CSC's Instagram, website, club materials, or other CSC-related channels.
4. CSC may contact winning teams after the event to discuss opportunities to help share, promote, or expand the project's reach within schools, student groups, or other relevant communities. Any additional collaboration or promotion beyond CSC's own channels will be discussed with the team first.
5. Teams must disclose how they used AI tools, if applicable.
6. Teams must be able to explain what they built, how it works, and what role outside tools or AI played in the final project.
CSC may spotlight winning projects using the project name, team name, screenshots, demo links, and short descriptions. Personal photos, individual student names, or other identifying information will only be shared when appropriate permission is given.
Opting in does not transfer ownership of the project to CSC. Creators keep ownership of their work.
Prize distribution may require follow-up communication with the winning team. If needed, CSC may ask for appropriate contact information or parent/guardian support to distribute prizes safely.
Judging Criteria and Winner Selection
Projects will be judged based on the criteria listed on this Devpost page: Learning, Design, Creativity, Functionality, and Impact.
